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S

Score - Class in de.heatup.ui.statusPanel
 
Score() - Constructor for class de.heatup.ui.statusPanel.Score
 
setAction(int) - Static method in class de.heatup.ui.actionPanel.ActionControl
 
setAutoBounds(int, int) - Method in class de.heatup.objects.DynamicObject
 
setAutoBounds(int, int) - Method in class de.heatup.objects.StaticObject
 
setAutoBounds(int, int) - Method in class de.heatup.testing.Player
 
setE() - Static method in class de.heatup.ui.actionPanel.ActionControl
 
setGamePanelWidth(int) - Static method in class de.heatup.cfg.Config
Deprecated. 
setGridLocation(int, int) - Method in class de.heatup.testing.Player
 
setHardware(char) - Static method in class de.heatup.ui.actionPanel.HardewareManipulate
 
setImage(BufferedImage) - Method in class de.heatup.objects.DynamicObject
 
setImage(BufferedImage) - Method in class de.heatup.objects.StaticObject
 
setImage(BufferedImage) - Method in class de.heatup.testing.Player
 
setLogFile(String) - Static method in class de.heatup.logging.Logger
 
setManipulated(char) - Static method in class de.heatup.timers.HardwareResetTimers
Setzt das gegebene Hardware-Objekt auf "manipuliert" und merkt sich den aktuellen Tick + Resetzeit = Tick an dem resettet werden muss.
setPanel(JPanel) - Static method in class de.heatup.ui.actionPanel.ActionControl
 
setPanel(JPanel) - Static method in class de.heatup.ui.StatusPanelAdder
 
setQ() - Static method in class de.heatup.ui.actionPanel.ActionControl
 
setR() - Static method in class de.heatup.ui.actionPanel.ActionControl
 
setRescale(double, double) - Method in class de.heatup.objects.DynamicObject
 
setSpeedMultiplicator(int) - Method in class de.heatup.testing.Player
 
setSpeedMultiplicatorAbsolute(int) - Method in class de.heatup.testing.Player
 
setW() - Static method in class de.heatup.ui.actionPanel.ActionControl
 
singleTilePixels - Static variable in class de.heatup.cfg.Config
 
Smashing - Class in de.heatup.ui.actionPanel
 
Smashing() - Constructor for class de.heatup.ui.actionPanel.Smashing
 
Sound - Enum in de.heatup.audio
 
SpawnAssistant - Class in de.heatup.mapengine
 
SpawnAssistant() - Constructor for class de.heatup.mapengine.SpawnAssistant
 
spawnAt(Point) - Method in class de.heatup.testing.Player
 
spawnDistance - Static variable in class de.heatup.cfg.Config
 
spawnPoints - Static variable in class de.heatup.mapengine.SpawnAssistant
 
start() - Method in class de.heatup.testing.GameLoopD
 
startMove - Variable in class de.heatup.testing.Player
 
startMovement(DynamicObject) - Static method in class de.heatup.objects.logic
 
StaticObject - Class in de.heatup.objects
 
StaticObject(char, Point, int, int) - Constructor for class de.heatup.objects.StaticObject
 
StaticObject(char, Point) - Constructor for class de.heatup.objects.StaticObject
 
StatusPanelAdder - Class in de.heatup.ui
 
StatusPanelAdder() - Constructor for class de.heatup.ui.StatusPanelAdder
 
step(char, int) - Method in class de.heatup.testing.Player
 
stop() - Method in class de.heatup.testing.GameLoopD
 
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