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https://github.com/jokerx3/HeatUp
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Anpassung Static
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@@ -10,7 +10,7 @@ public class PowerUpController {
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* isPlayer true -> PowerUp wird für spieler verwendet
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* isPlayer true -> PowerUp wird für spieler verwendet
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*
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*
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*/
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*/
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public void activate(int powerup, boolean isPlayer) {
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public static void activate(int powerup, boolean isPlayer) {
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if (isPlayer) {
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if (isPlayer) {
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if ( powerup == 1 ) {
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if ( powerup == 1 ) {
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PanelBuilder.getInstancedObjects().getObjects().get(0).setSpeedMultiplicator(4);
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PanelBuilder.getInstancedObjects().getObjects().get(0).setSpeedMultiplicator(4);
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@@ -18,7 +18,7 @@ public class PowerUpController {
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}
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}
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}
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}
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public void deactivate(int powerup, boolean isPlayer) {
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public static void deactivate(int powerup, boolean isPlayer) {
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if (isPlayer) {
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if (isPlayer) {
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if ( powerup == 1 ) {
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if ( powerup == 1 ) {
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PanelBuilder.getInstancedObjects().getObjects().get(0).setSpeedMultiplicator(Config.initialSpeedMultiplicator);
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PanelBuilder.getInstancedObjects().getObjects().get(0).setSpeedMultiplicator(Config.initialSpeedMultiplicator);
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@@ -26,7 +26,7 @@ public class PowerUpController {
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}
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}
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}
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}
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public int getDuration(int powerup) {
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public static int getDuration(int powerup) {
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if ( powerup == 1 ) {
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if ( powerup == 1 ) {
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return 10;
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return 10;
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}
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}
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