diff --git a/HeatUp/src/de/heatup/testing/GameLoopD.java b/HeatUp/src/de/heatup/testing/GameLoopD.java index b9d3857..3c3e54a 100644 --- a/HeatUp/src/de/heatup/testing/GameLoopD.java +++ b/HeatUp/src/de/heatup/testing/GameLoopD.java @@ -55,7 +55,9 @@ public class GameLoopD extends JFrame implements Runnable { setDefaultCloseOperation(EXIT_ON_CLOSE); setResizable(false); - // For fullscreen + /* + * Vorbedingungen welche gesetzt sein müssen, damit Fullscreen möglich wird. + */ if ( fullscreen) { setResizable(false); setUndecorated(true); @@ -110,15 +112,9 @@ public class GameLoopD extends JFrame implements Runnable { player01 = PanelBuilder.player01; - - //leftPanel.setPreferredSize(new Dimension((this.getWidth()-gamePanel.getWidth()),10)); - - outerPanel.setVisible(true); - gamePanel.setVisible(true); - actionPanel.setVisible(true); - statusPanel.setVisible(true); - - // For fullscreen + /* + * Wenn die Variable fullscreen gesetzt ist, wir er hier eingeschaltet. + */ if ( fullscreen ) { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gd = ge.getDefaultScreenDevice(); @@ -127,6 +123,10 @@ public class GameLoopD extends JFrame implements Runnable { leftPanel.setPreferredSize(new Dimension(((gd.getDisplayMode().getWidth() - (int)gamePanel.getPreferredSize().getWidth())/2), 0)); rightPanel.setPreferredSize(new Dimension(((gd.getDisplayMode().getWidth() - (int)gamePanel.getPreferredSize().getWidth())/2), 0)); } + outerPanel.setVisible(true); + gamePanel.setVisible(true); + actionPanel.setVisible(true); + statusPanel.setVisible(true); }