From 3d062a8f4645f3a945aca29c8b967b69e4cc637e Mon Sep 17 00:00:00 2001 From: toksikk Date: Fri, 7 Nov 2014 13:12:05 +0100 Subject: [PATCH] Added repaints to render Sleep set to 1 --- HeatUp/src/de/heatup/testing/GameLoopD.java | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/HeatUp/src/de/heatup/testing/GameLoopD.java b/HeatUp/src/de/heatup/testing/GameLoopD.java index b158bac..5855b28 100644 --- a/HeatUp/src/de/heatup/testing/GameLoopD.java +++ b/HeatUp/src/de/heatup/testing/GameLoopD.java @@ -83,6 +83,7 @@ public class GameLoopD extends JFrame implements Runnable { // StatusPanel bauen StatusPanelAdder.setPanel(statusPanel); + StatusPanelAdder.createPanel(); player01 = new Player(); // Query.setPlayer(player01); @@ -188,7 +189,7 @@ public class GameLoopD extends JFrame implements Runnable { frames++; try { - thread.sleep(5); // entlastet die cpu massiv. + thread.sleep(1); // entlastet die cpu massiv. } catch (InterruptedException e) { // TODO Auto-generated catch block @@ -217,6 +218,10 @@ public class GameLoopD extends JFrame implements Runnable { // alles was animiert wird hier rein (paints) private void render() { player01.repaint(); + outerPanel.repaint(); + gamePanel.repaint(); + actionPanel.repaint(); + statusPanel.repaint(); } }