Anpassungen für das Skalieren

This commit is contained in:
andreas
2014-11-04 11:31:21 +01:00
parent 41810165cc
commit 8137a3000d
3 changed files with 39 additions and 17 deletions
+29 -8
View File
@@ -30,12 +30,15 @@ public class StaticObject extends JComponent {
private int staticObjectHeight;
public StaticObject(char staticObjectType, Point location, int staticObjectWidth, int staticObjectHeight) {
System.out.println("Object Type: " + staticObjectType + "\t" +staticObjectHeight + " h:w " + staticObjectWidth);
this.staticObjectType = staticObjectType;
this.location = location;
this.staticObjectWidth = staticObjectWidth;
this.staticObjectHeight = staticObjectHeight;
loadBufferedImage();
setAutoBounds(location.x, location.y);
autoRescale();
//System.out.println(getDebugInfo());
}
public StaticObject(char staticObjectType, Point location) {
@@ -51,7 +54,9 @@ public class StaticObject extends JComponent {
}
//g2d.rotate(0.2, 10, 10);
// TODO: Check if we can store a rescaled image in bf1???
if ( doRescale ) {
//System.out.println("hit");
g2d.scale(rescaleFactorX, rescaleFactorY);
}
@@ -67,24 +72,40 @@ public class StaticObject extends JComponent {
this.bf1 = image;
}
public void setRescale(double rescaleFactorX, double rescaleFactorY) {
this.rescaleFactorX = rescaleFactorX;
this.rescaleFactorY = rescaleFactorY;
private void autoRescale() {
// TODO: get original width and hight of bf1
// Calculate factor new/original
// Rescale image using factor
// Save new bf in bf1 ???
this.rescaleFactorX = this.staticObjectWidth / this.bf1.getWidth();
this.rescaleFactorY = this.staticObjectHeight / this.bf1.getHeight();
System.out.println("Object: " + this.staticObjectType + "\tBuffered Image: Height: " + this.bf1.getHeight() + "\t Width: " + this.bf1.getWidth() + "\tStatic Object: Height: " + this.staticObjectHeight + "\t Width: " + this.staticObjectWidth);
if (this.rescaleFactorX != 1 && this.rescaleFactorY != 1 ) {
this.doRescale = true;
}
public void unsetRescale() {
this.rescaleFactorX = 0.0;
this.rescaleFactorY = 0.0;
this.doRescale = false;
}
// public void setRescale(double rescaleFactorX, double rescaleFactorY) {
// this.rescaleFactorX = rescaleFactorX;
// this.rescaleFactorY = rescaleFactorY;
// this.doRescale = true;
// }
// public void unsetRescale() {
// this.rescaleFactorX = 0.0;
// this.rescaleFactorY = 0.0;
// this.doRescale = false;
// }
public void setAutoBounds(int x, int y) {
this.setBounds(x, y, this.bf1.getWidth(), this.bf1.getHeight());
}
public String getDebugInfo() {
String info = "Debug: " + "Rescale enabled:" + this.doRescale + "Rescale X:" + this.rescaleFactorX + "Rescale Y:" + this.rescaleFactorY + " Heigth:" + this.staticObjectHeight + " Width:" + this.staticObjectWidth + " StaticObjectType:" + this.staticObjectType + " X Position:" + this.location.x + " Y Position:" + this.location.y;
String info = "Debug: " + "Rescale? " + this.doRescale + "\tScale X:" + this.rescaleFactorX + "\tScale Y: " + this.rescaleFactorY + "\tH: " + this.staticObjectHeight + "\tW: " + this.staticObjectWidth + "\tStaticObjectType: " + this.staticObjectType + "\tX : " + this.location.x + "\tY :" + this.location.y;
return info;
}
}
+2 -1
View File
@@ -2,6 +2,7 @@ package de.heatup.testing;
import javax.swing.JLabel;
import de.heatup.cfg.Config;
import de.heatup.mapengine.MapEngine;
import de.heatup.objects.DynamicObject;
import de.heatup.objects.StaticObject;
@@ -25,7 +26,7 @@ public class GameLoop {
//dynO3.setRescale(1.5,3.5);
Config.setGamePanelWidth(850);
MapEngine me = new MapEngine(1);
for (StaticObject currentStaticObject : me.getAllMapObjects()) {
GameInterface.getGamePanel().add(currentStaticObject);
+6 -6
View File
@@ -51,11 +51,11 @@ public class GameInterface extends JFrame {
final JFrame frame = new JFrame();
// Fullscreen testing: Remember not to use pack() when using fullscreen mode
frame.setUndecorated(true);
frame.setResizable(false);
frame.setExtendedState(Frame.MAXIMIZED_BOTH);
frame.validate();
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().setFullScreenWindow(frame);
// frame.setUndecorated(true);
// frame.setResizable(false);
// frame.setExtendedState(Frame.MAXIMIZED_BOTH);
// frame.validate();
// GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().setFullScreenWindow(frame);
frame.setTitle("HeatUP!");
frame.setDefaultCloseOperation(EXIT_ON_CLOSE);
@@ -94,7 +94,7 @@ public class GameInterface extends JFrame {
frame.add(outerPanel);
// Comment out for fullscreen
//frame.pack();
frame.pack();
frame.setVisible(true);
frame.repaint();
}