Merge branch 'master' of github.com:jokerx3/prp

This commit is contained in:
andreas
2014-12-19 11:43:59 +01:00
7 changed files with 171 additions and 64 deletions
@@ -25,7 +25,10 @@ public class ImageLoader {
break;
case Config.wallChar:
imageFileName="de/heatup/resources/images/25x25_wall_orange_2.png";
break;
break;
case 'b':
imageFileName="de/heatup/resources/images/25x25_powerup.png";
break;
case 'u':
imageFileName="de/heatup/resources/images/little_green_guy_verysmall.png";
break;
+47 -54
View File
@@ -1,75 +1,68 @@
package de.heatup.objects;
import java.awt.BasicStroke;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.Random;
import javax.imageio.ImageIO;
import javax.swing.JComponent;
import de.heatup.ui.PanelBuilder;
import de.heatup.ui.StatusPanelAdder;
import de.heatup.cfg.Config;
import de.heatup.logging.Logger;
import de.heatup.mapengine.CollisionHandler;
public class PowerUp extends JComponent {
public class PowerUp extends StaticObject {
/**
* Warum auch immer ist JComponent per default serialisierbar
*/
private static final long serialVersionUID = 1L;
protected BufferedImage bf1;
protected Graphics2D g2d;
private Point currentGridPosition;
private int type;
private int pType;
private boolean triggered = false;
private boolean triggeredByPlayer = false;
private static int tickCount = 0;
private static int tickRoundMax = 10000;
private static int resetTickstamp = 0;
public PowerUp() {
super('b', new Point());
Random rand = new Random();
CollisionHandler.addPowerUpObject(this);
this.type = rand.nextInt(3);
this.pType = rand.nextInt(2);
StatusPanelAdder.setPUText(""+pType);
}
public void setGridLocation(int x, int y) {
currentGridPosition.setLocation(x, y);
public void spawnAt(Point spawnPoint) {
this.currentGridPosition = spawnPoint;
super.setAutoBounds(spawnPoint.x*25, spawnPoint.y*25);
PanelBuilder.getGamePanel().setComponentZOrder(this, 1);
this.repaint();
}
public Point getGridLocation() {
return currentGridPosition;
}
public void paintComponent(Graphics g) {
g2d = (Graphics2D) g;
if (bf1 == null) {
loadBufferedImage();
public void kill() {
StatusPanelAdder.setPUText(" ");
PanelBuilder.getGamePanel().remove(this);
PanelBuilder.getGamePanel().repaint();
}
public boolean isTriggered() {
return triggered;
}
public void tick() {
tickCount++;
if (tickCount>=tickRoundMax) {
tickCount = 0;
}
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.drawImage(bf1, 0, 0, this);
g2d.setStroke(new BasicStroke(8.0f));
g2d.finalize();
}
public void spawnAt(Point spawnPoint) {
this.currentGridPosition = spawnPoint;
this.setAutoBounds(spawnPoint.x*25, spawnPoint.y*25);
this.repaint();
}
protected void loadBufferedImage() {
try {
this.bf1 = ImageIO.read(new File("src/de/heatup/resources/images/powerup.png"));
} catch (IOException e) {
e.printStackTrace();
if (this.isTriggered() && tickCount == resetTickstamp) {
PowerUpController.deactivate(pType, triggeredByPlayer);
PowerUpHandler.removePowerUp();
}
}
public void setImage(BufferedImage image) {
this.bf1 = image;
public void trigger(boolean byPlayer) {
this.triggered = true;
this.triggeredByPlayer = byPlayer;
resetTickstamp = tickCount+60*(PowerUpController.getDuration(pType));
resetTickstamp = PowerUpHandler.checkStamp(resetTickstamp);
PowerUpController.activate(pType, byPlayer);
}
public void setAutoBounds(int x, int y) {
this.setBounds(x, y, this.bf1.getWidth(), this.bf1.getHeight());
public void setRemainingTime(int time) {
StatusPanelAdder.setPUText(pType+" "+time);
}
}
@@ -1,5 +1,81 @@
package de.heatup.objects;
import java.awt.Point;
import java.util.Random;
import de.heatup.logging.Logger;
import de.heatup.mapengine.SpawnAssistant;
import de.heatup.ui.PanelBuilder;
public class PowerUpHandler {
private static boolean puSpawned = false;
private static boolean firstRound = true;
private static int tickCount = 0;
private static int tickRoundMax = 10000;
private static int resetTickstamp = 0;
private static PowerUp pu = null;
private static Random rand = new Random();
public static void tick() {
tickCount++;
if (tickCount>=tickRoundMax) {
tickCount = 0;
}
if (puSpawned) {
int remainingTicks;
if (tickCount > resetTickstamp) {
remainingTicks = tickRoundMax - tickCount + resetTickstamp;
} else {
remainingTicks = resetTickstamp - tickCount;
}
pu.setRemainingTime(remainingTicks/60);
if (pu.isTriggered()) {
pu.tick();
}
}
if (!firstRound) {
if (tickCount == resetTickstamp && !puSpawned) {
createPowerUp();
}
if (tickCount == resetTickstamp && puSpawned) {
if (!pu.isTriggered()) {
removePowerUp();
}
}
} else {
firstRound = false;
resetTickstamp = tickCount+60*(rand.nextInt(10)+15);
resetTickstamp = checkStamp(resetTickstamp);
}
}
protected static int checkStamp(int stamp) {
if (stamp > tickRoundMax) {
return stamp % tickRoundMax;
} else {
return stamp;
}
}
public static void createPowerUp() {
Point sp = SpawnAssistant.getPathLocationOnGrid();
pu = new PowerUp();
pu.setBounds(25, 25, 25, 25);
PanelBuilder.getGamePanel().add(pu);
pu.spawnAt(sp);
resetTickstamp = tickCount+60*(rand.nextInt(15)+15);
resetTickstamp = checkStamp(resetTickstamp);
puSpawned = true;
}
public static void removePowerUp() {
pu.kill();
pu = null;
resetTickstamp = tickCount+60*(rand.nextInt(15)+15);
resetTickstamp = checkStamp(resetTickstamp);
puSpawned = false;
}
public static PowerUp getPowerUp() {
if (pu == null) {
return new PowerUp();
} else
return pu;
}
}
+1 -1
View File
@@ -28,7 +28,7 @@ public class FontLoader {
}
public Font getFont(){
public static Font getFont(){
return ttfBase;
}
@@ -15,6 +15,7 @@ import de.heatup.objects.ImageLoader;
import de.heatup.objects.InstancedObjects;
import de.heatup.objects.Opponent;
import de.heatup.objects.Player;
import de.heatup.objects.PowerUpHandler;
import de.heatup.timers.HardwareResetTimers;
import de.heatup.ui.actionPanel.ActionControl;
import de.heatup.ui.actionPanel.ActionWatcher;
@@ -82,6 +83,11 @@ public class PanelBuilder {
StatusPanelAdder.tick();
}
});
EventQueue.invokeLater(new Runnable() {
@Override public void run() {
PowerUpHandler.tick();
}
});
break;
default:
Logger.write("Invalid gameState");
@@ -108,6 +114,9 @@ public class PanelBuilder {
createGame(1); /* wird eigentlich vom menue aufgerufen */
}
public static JPanel getGamePanel() {
return gamePanel;
}
private static void createGame(int map) {
instancedObjects = new InstancedObjects();
+19 -4
View File
@@ -29,20 +29,24 @@ public class StatusPanelAdder{
private static double tempPlus=0.0;
private static double tempMinus=0.0;
private static double barSpeed=0.01;
private static float red;
private static float green;
private static float blue;
private static boolean ende=false;
private static JLabel labelTempC= new JLabel("§");
private static JLabel labelTemp= new JLabel("temperature");
private static JProgressBar tempBar;
private static JLabel labelScore= new JLabel("score");
private static JLabel scoreLabel= new JLabel("new Score Label");
private static JLabel scoreLabel= new JLabel(" ");
private static JLabel labelPowerUp = new JLabel("PowerUp");
private static JLabel powerUpLabel = new JLabel(/*new ImageIcon("path_to_image.png")*/"powerUpLabel");
private static JLabel powerUpLabel = new JLabel(" ");
private static JLabel labelTime=new JLabel("Time");
private static JLabel timeLabel = new JLabel("0");
private static Font emulogicheading;
private static Font emulogictext;
private static Font ttfBase;
private static FontLoader fl=new FontLoader();
private static Color tempBarColor= new Color(0,0,255);
@@ -73,6 +77,9 @@ public class StatusPanelAdder{
newPanel.setLayout(new FlowLayout(FlowLayout.CENTER, hgap,5));
panel=newPanel;
}
public static void setPUText(String s){
powerUpLabel.setText(s);
}
/**
* erhöht die Anzahl Manipulationen
*/
@@ -96,7 +103,7 @@ public class StatusPanelAdder{
timeLabel.setText(Timer.getMinuteS() + ":" + Timer.getSecondsS());
/**
* Temperaturbearbeitung
* Temperaturaktualisierung
*/
labelTempC.setText(tempBar.getValue() + "°C");
temping=0;
@@ -115,6 +122,14 @@ public class StatusPanelAdder{
tempPlus=-1;
}
}
red=((float)(((tempBar.getValue())-30)/80.0));
blue=(1-red);
tempBarColor=new Color(red, green,blue, (float)0.525);
tempBar.setForeground(tempBarColor);
if (temping!=0){
Logger.write("Temperatur: " + tempBar.getValue());
@@ -138,7 +153,7 @@ public class StatusPanelAdder{
* fügt dem der Klasse übergebenen Panel Objekte hinzu & formatiert diese
*/
public static void createPanel(){
ttfBase=fl.getFont();
ttfBase=FontLoader.getFont();
emulogicheading = ttfBase.deriveFont(Font.PLAIN, 16);
emulogictext= ttfBase.deriveFont(Font.PLAIN, 12);
@@ -7,6 +7,7 @@ import java.awt.Font;
import javax.swing.*;
import de.heatup.mapengine.MapGrid;
import de.heatup.ui.FontLoader;
import de.heatup.ui.Main;
public class ActionControl{
@@ -22,15 +23,25 @@ public class ActionControl{
private static JLabel bigActionLabel;
private static int tmpCount=0;
private static boolean keyA=true;
private static Font ttfBase=FontLoader.getFont();
private static Font emulogicaction;
private static Font emulogicbigaction;
public static void setPanel(JPanel newPanel){
emulogicaction = ttfBase.deriveFont(Font.PLAIN, 12);
emulogicbigaction= ttfBase.deriveFont(Font.LAYOUT_RIGHT_TO_LEFT, 25);
panel = newPanel;
panel.setBackground(Color.BLACK);
actionLabel = new JLabel();
bigActionLabel = new JLabel();
bar = new JProgressBar();
actionLabel.setFont(new Font("Arial", Font.CENTER_BASELINE, 16));
//actionLabel.setFont(new Font("Arial", Font.CENTER_BASELINE, 16));
actionLabel.setFont(emulogicaction);
actionLabel.setHorizontalAlignment(JLabel.CENTER);
bigActionLabel.setFont(new Font("Arial", Font.LAYOUT_RIGHT_TO_LEFT,40));
actionLabel.setForeground(Color.YELLOW);
//bigActionLabel.setFont(new Font("Arial", Font.LAYOUT_RIGHT_TO_LEFT,40));
bigActionLabel.setFont(emulogicbigaction);
bigActionLabel.setForeground(Color.RED);
bigActionLabel.setHorizontalAlignment(JLabel.CENTER);
bigActionLabel.setVisible(false);
@@ -46,7 +57,7 @@ public class ActionControl{
if(rd==1){
option=1;
setSmash(new Smashing().getKey());
String str= "Bitte die Taste "+getSmash()+" so schnell wie moeglich druecken";
String str= "Bitte die Taste --"+getSmash()+"-- so schnell wie moeglich druecken";
actionLabel.setText(str);
setProgressBar(0);
beforTime=System.nanoTime();