mirror of
https://github.com/jokerx3/HeatUp
synced 2026-07-27 12:19:45 +02:00
Merge branch 'master' of github.com:jokerx3/prp
This commit is contained in:
@@ -3,6 +3,7 @@ package de.heatup.mapengine;
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import java.util.ArrayList;
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import de.heatup.logging.Logger;
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import de.heatup.testing.Opponent;
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import de.heatup.testing.Player;
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public class CollisionHandler {
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@@ -14,29 +15,90 @@ public class CollisionHandler {
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* @return
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*/
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public static boolean checkCollision(Player movingObject, char d) {
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// if (movingObject == (movingObjects.get(0))) {
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if (movingObject.equals(movingObjects.get(0))) {
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enemyCollision(movingObject, d);
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hardwareCollision(movingObject, d);
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return normalCheck(movingObject, d);
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} else {
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playerCollision(movingObject, d);
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return normalCheck(movingObject, d);
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}
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// switch (d) {
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// case 'l':
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// if (MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isTrigger()) {
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).getCorrespondingHardwareToTrigger());
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// }
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// return MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath();
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// case 'r':
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// if (MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isTrigger()) {
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).getCorrespondingHardwareToTrigger());
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// }
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// return MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath();
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// case 'd':
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// if (MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isTrigger()) {
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).getCorrespondingHardwareToTrigger());
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// }
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// return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath();
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// case 'u':
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// if (MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isTrigger()) {
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).getCorrespondingHardwareToTrigger());
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// }
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// return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isPath();
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// default:
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// return true;
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// }
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}
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private static void playerCollision(Player movingObject, char d) {
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if (movingObject.getGridLocation().x== movingObjects.get(0).getGridLocation().x && movingObject.getGridLocation().y == movingObjects.get(0).getGridLocation().y) {
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// System.exit(-1);
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}
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}
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private static void enemyCollision(Player movingObject, char d ) {
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for (int i=1; i<movingObjects.size();i++) {
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if (movingObject.getGridLocation().x== movingObjects.get(i).getGridLocation().x && movingObject.getGridLocation().y == movingObjects.get(i).getGridLocation().y) {
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// System.exit(-1);
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}
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}
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}
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private static void hardwareCollision(Player movingObject, char d) {
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switch (d) {
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case 'l':
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if (MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isTrigger()) {
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Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).getCorrespondingHardwareToTrigger());
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}
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return MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath();
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case 'r':
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if (MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isTrigger()) {
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Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).getCorrespondingHardwareToTrigger());
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}
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return MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath();
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case 'd':
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if (MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isTrigger()) {
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Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).getCorrespondingHardwareToTrigger());
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}
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return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath();
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case 'u':
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if (MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isTrigger()) {
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Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).getCorrespondingHardwareToTrigger());
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}
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default:
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}
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}
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private static boolean normalCheck(Player movingObject, char d) {
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switch (d) {
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case 'l':
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return MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath();
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case 'r':
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return MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath();
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case 'd':
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return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath();
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case 'u':
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return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isPath();
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default:
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return true;
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return true; // should not happen
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}
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}
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public static void addMovingObject(Player movingObject) {
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@@ -41,7 +41,7 @@ public class GameLoopD extends JFrame implements Runnable {
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public static void main(String[] args) {
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// Logging ausgabe auf Console aktivieren bzw. deaktivieren.
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Logger.enableLogging();
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// Logger.enableLogging();
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/*
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* hier drin bauen wir unser ui zusammen.
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@@ -85,7 +85,7 @@ public class GameLoopD extends JFrame implements Runnable {
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StatusPanelAdder.setPanel(statusPanel);
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StatusPanelAdder.createPanel();
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player01 = new Player();
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player01 = new Player(); // !!! PLAYER IMMER ZUERST INSTANZIIEREN, DANACH OPPONENTS !!!
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// Query.setPlayer(player01);
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gamePanel.add(player01);
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player01.setBounds(25,25,25, 25); // !!! MUSS DRIN BLEIBEN TROTZ NACHTRÄGLICHES SPAWN UMSETZEN !!!
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@@ -0,0 +1,61 @@
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package de.heatup.ui.actionPanel;
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import java.awt.BorderLayout;
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import java.awt.Color;
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import java.awt.Font;
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import javax.swing.*;
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import javax.swing.border.LineBorder;
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public class ActionControl {
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private static Smashing smashing;
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private static Keysequence keysequence;
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private static JPanel panel;
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private static JLabel comp;
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public static void setPanel(JPanel newPanel){
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panel = newPanel;
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smashing = new Smashing();
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keysequence = new Keysequence();
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comp = new JLabel();
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panel.add(comp);
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}
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public static void setAction(String s){
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System.out.println("prompt");
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if(s.equals("smashing")){
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char tmp = smashing.getKey();
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//Hier soll eine Methode rein, sowas wie setTaste() oder setKey(), welche in der Manipulationshändling Klasse
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//Implemintiert ist. Damit das Programm weiß welche Tasten Ausgelost wurden. Man übergibt einfach den tmp Char weiter.
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String str= "Bitte die Taste "+tmp+" so schnell wie möglich drücken";
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comp.setText(str);
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comp.setFont(new Font("Arial", Font.CENTER_BASELINE, 16));
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comp.setBorder(new LineBorder(Color.BLACK, 1));
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comp.setSize(100,10);
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panel.setVisible(false);
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panel.setVisible(true);
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}else{
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char []tmp = keysequence.getKeySequence();
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//Das selbe wie oben...
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String str="Bitte diese Tastenkombination \""+tmp[0]+" "+tmp[1]+" "+tmp[2]+" "+tmp[3]+"\" "+"so schnell wie möglich eingeben";
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comp.setText(str);
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comp.setFont(new Font("Arial", Font.CENTER_BASELINE, 16));
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comp.setBorder(new LineBorder(Color.BLACK, 1));
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comp.setSize(100,10);
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panel.setVisible(false);
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panel.setVisible(true);
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}
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}
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public static void wishPanel(){
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comp.setText("");
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}
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}
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@@ -0,0 +1,32 @@
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package de.heatup.ui.actionPanel;
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import java.util.Random;
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public class Keysequence {
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char[] key_sq;
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Random rdm;
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public Keysequence(){
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rdm = new Random();
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key_sq=new char[4];
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}
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public char[] getKeySequence(){
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for(int i=0;i<4;i++){
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switch(rdm.nextInt(4)+1){
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case 1:
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key_sq[i]='Q';
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break;
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case 2:
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key_sq[i]='W';
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break;
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case 3:
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key_sq[i]='E';
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break;
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case 4:
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key_sq[i]='R';
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break;
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}
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}
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return key_sq;
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}
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}
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@@ -0,0 +1,29 @@
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package de.heatup.ui.actionPanel;
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import java.util.Random;
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public class Smashing {
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char key;
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Random rdm;
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public Smashing(){
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rdm = new Random();
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}
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public char getKey(){
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switch(rdm.nextInt(4)+1){
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case 1:
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key='Q';
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break;
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case 2:
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key='W';
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break;
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case 3:
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key='E';
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break;
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case 4:
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key='R';
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break;
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}
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return key;
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}
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}
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