Minor adjustments to game names
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@@ -586,7 +586,7 @@ func handleBotControlMessages(s *discordgo.Session, m *discordgo.MessageCreate,
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}
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}
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func setIdleStatus(s *discordgo.Session) {
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func setIdleStatus(s *discordgo.Session) {
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games := []string{"Terranigma", "Secret of Mana", "Quake III Arena", "Duke Nukem 3D", "Monkey Island 2: LeChuck's Revenge", "TMNT: Turtles in Time", "Unreal Tournament", "Half-Life", "Half-Life 2", "Warcraft II", "Starcraft", "Diablo", "Diablo II", "The Legend of Zelda: A Link to the Past", "The Legend of Zelda: Ocarina of Time", "Star Fox", "Tetris", "Pokémon Red", "Pokémon Blue", "Die Siedler II", "Day of the Tentacle", "Maniac Mansion", "Prince of Persia", "Super Mario Kart"}
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games := []string{"Terranigma", "Secret of Mana", "Quake III Arena", "Duke Nukem 3D", "Monkey Island 2: LeChuck's Revenge", "Turtles in Time", "Unreal Tournament", "Half-Life", "Half-Life 2", "Warcraft II", "Starcraft", "Diablo", "Diablo II", "A Link to the Past", "Ocarina of Time", "Star Fox", "Tetris", "Pokémon Red", "Pokémon Blue", "Die Siedler II", "Day of the Tentacle", "Maniac Mansion", "Prince of Persia", "Super Mario Kart"}
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for {
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for {
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s.UpdateStreamingStatus(1, "", "")
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s.UpdateStreamingStatus(1, "", "")
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s.UpdateStatus(0, games[randomRange(0, len(games))])
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s.UpdateStatus(0, games[randomRange(0, len(games))])
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