From 0ca13a53b9850c3588cb8740204eb93bd966b2ca Mon Sep 17 00:00:00 2001 From: Daniel Aberger Date: Thu, 3 Aug 2017 18:46:40 +0200 Subject: [PATCH] removed clearQueue --- main.go | 8 -------- webserver.go | 6 +----- 2 files changed, 1 insertion(+), 13 deletions(-) diff --git a/main.go b/main.go index 1f350fa..fde5ed9 100644 --- a/main.go +++ b/main.go @@ -369,14 +369,6 @@ func playSound(play *Play, vc *discordgo.VoiceConnection) (err error) { return nil } -func clearQueue() { - for key, _ := range queues { - delete(queues, key) - } - discord.Close() - discord.Open() -} - func onReady(s *discordgo.Session, event *discordgo.Ready) { log.Info("Received READY payload.") } diff --git a/webserver.go b/webserver.go index 2ba50c9..b668aeb 100644 --- a/webserver.go +++ b/webserver.go @@ -90,11 +90,7 @@ func handlePlaySound(w http.ResponseWriter, r *http.Request) { } if user != nil && guild != nil && soundCollection != nil { if sound != nil { - if sound.Name == "clearqueue" && soundCollection.Prefix == "1" { - clearQueue() - } else { - go enqueuePlay(user, guild, soundCollection, sound) - } + go enqueuePlay(user, guild, soundCollection, sound) } else { go enqueuePlay(user, guild, soundCollection, soundCollection.Random()) }