Fix for random button
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+1
-1
@@ -88,7 +88,7 @@ func handlePlaySound(w http.ResponseWriter, r *http.Request) {
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}
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}
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}
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if user != nil && guild != nil && sound != nil && soundCollection != nil {
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if user != nil && guild != nil && soundCollection != nil {
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if sound != nil {
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go enqueuePlay(user, guild, soundCollection, sound)
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} else {
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