Bud Spencer & Terence Hill
- Added a lot of voice lines short and long
This commit is contained in:
@@ -98,6 +98,70 @@ var AIRHORN = &SoundCollection{
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},
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},
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}
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}
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// BSTH collection
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var BSTH = &SoundCollection{
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Prefix: "bsth",
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Commands: []string{
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"!bsth",
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},
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Sounds: []*Sound{
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createSound("achso", 1, 250),
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createSound("angeben", 1, 250),
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createSound("aufwiedersehen", 1, 250),
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createSound("bluemchen", 1, 250),
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createSound("blutsprobe", 1, 250),
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createSound("chefkoch", 1, 250),
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createSound("danke", 1, 250),
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createSound("eindummer", 1, 250),
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createSound("eleganz", 1, 250),
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createSound("fettesau", 1, 250),
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createSound("fett", 1, 250),
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createSound("fressen", 1, 250),
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createSound("geraeusch", 1, 250),
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createSound("gottseimitdir", 1, 250),
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createSound("gruss", 1, 250),
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createSound("gulli", 1, 250),
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createSound("harfenkonzert", 1, 250),
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createSound("hosen", 1, 250),
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createSound("indiehose", 1, 250),
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createSound("kai", 1, 250),
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createSound("kalkleiste", 1, 250),
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createSound("keinegrauenzellen", 1, 250),
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createSound("kohlen", 1, 250),
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createSound("meinspruch", 1, 250),
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createSound("miete", 1, 250),
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createSound("nuesse", 1, 250),
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createSound("ohneheu", 1, 250),
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createSound("riecher", 1, 250),
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createSound("sauer", 1, 250),
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createSound("schatten", 1, 250),
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createSound("scheitel", 1, 250),
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createSound("solingen", 1, 250),
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createSound("unglaublich", 1, 250),
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createSound("unmoeglich", 1, 250),
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createSound("vortreten", 1, 250),
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createSound("zufaellig", 1, 250),
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},
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}
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// BSTH2 collection
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var BSTH2 = &SoundCollection{
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Prefix: "bsth2",
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Commands: []string{
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"!bsth2",
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},
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Sounds: []*Sound{
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createSound("abendplanung", 1, 250),
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createSound("alleine", 1, 250),
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createSound("chefkoch", 1, 250),
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createSound("fett", 1, 250),
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createSound("hubschrauber", 1, 250),
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createSound("perspektive", 1, 250),
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createSound("platonisch", 1, 250),
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createSound("qualle", 1, 250),
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},
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}
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// KHALED collection
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// KHALED collection
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var KHALED = &SoundCollection{
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var KHALED = &SoundCollection{
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Prefix: "another",
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Prefix: "another",
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@@ -204,6 +268,7 @@ var COLLECTIONS = []*SoundCollection{
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COW,
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COW,
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BIRTHDAY,
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BIRTHDAY,
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WOW,
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WOW,
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BSTH,
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}
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}
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// Create a Sound struct
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// Create a Sound struct
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@@ -504,11 +569,11 @@ func handleBotControlMessages(s *discordgo.Session, m *discordgo.MessageCreate,
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}
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}
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func setIdleStatus(s *discordgo.Session) {
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func setIdleStatus(s *discordgo.Session) {
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games := []string{"Terranigma", "Secret of Mana", "Quake 3 Arena", "Duke Nukem 3D", "Monkey Island 2: LeChuck's Revenge", "Teenage Mutant Ninja Turtles: Turtles in Time", "Unreal Tournament", "Half-Life", "Warcraft II", "Starcraft", "Diablo", "Diablo II", "The Legend of Zelda: A Link to the Past", "The Legend of Zelda: Ocarina of Time", "Star Fox", "Tetris", "Pokémon Red", "Pokémon Blue", "Die Siedler II", "Day of the Tentacle", "Maniac Mansion", "Prince of Persia", "Super Mario Kart"}
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games := []string{"Terranigma", "Secret of Mana", "Quake 3 Arena", "Duke Nukem 3D", "Monkey Island 2: LeChuck's Revenge", "TMNT: Turtles in Time", "Unreal Tournament", "Half-Life", "Half-Life 2", "Warcraft II", "Starcraft", "Diablo", "Diablo II", "The Legend of Zelda: A Link to the Past", "The Legend of Zelda: Ocarina of Time", "Star Fox", "Tetris", "Pokémon Red", "Pokémon Blue", "Die Siedler II", "Day of the Tentacle", "Maniac Mansion", "Prince of Persia", "Super Mario Kart"}
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for {
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for {
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time.Sleep(time.Duration(randomRange(10, 60)) * time.Minute)
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s.UpdateStreamingStatus(1, "", "")
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s.UpdateStreamingStatus(1, "", "")
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s.UpdateStatus(0, games[randomRange(0, len(games))])
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s.UpdateStatus(0, games[randomRange(0, len(games))])
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time.Sleep(time.Duration(randomRange(10, 30)) * time.Minute)
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}
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}
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}
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}
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