bugfixes related to game panel visibility and game tick

This commit is contained in:
shebang
2015-01-13 11:29:09 +01:00
parent ef760b8f25
commit 10e023fd6c
3 changed files with 45 additions and 13 deletions
+10 -1
View File
@@ -248,7 +248,8 @@ public class Main extends JFrame implements Runnable {
if (System.currentTimeMillis() - timer > 1000) { if (System.currentTimeMillis() - timer > 1000) {
timer += 1000; timer += 1000;
Logger.write(updates +" Ticks, fps " + frames); this.setTitle("HeatUp" + updates +" Ticks, fps " + frames);
//Logger.write(updates +" Ticks, fps " + frames);
updates = 0; updates = 0;
frames = 0; frames = 0;
} }
@@ -258,13 +259,19 @@ public class Main extends JFrame implements Runnable {
} }
// alles was geupdatet werden muss hier rein // alles was geupdatet werden muss hier rein
private void tick() { private void tick() {
if(MenuPanel.gameExists == 2) {
PanelBuilder.kb.checkKeyActivity(); PanelBuilder.kb.checkKeyActivity();
}
if (!pause) { if (!pause) {
if ( ! gamePanel.isVisible() ) { if ( ! gamePanel.isVisible() ) {
gamePanel.setVisible(true); gamePanel.setVisible(true);
actionPanel.setVisible(true); actionPanel.setVisible(true);
statusPanel.setVisible(true); statusPanel.setVisible(true);
menuPanel.setVisible(false);
} }
PanelBuilder.tick(); PanelBuilder.tick();
} else if ( pause ) { } else if ( pause ) {
@@ -272,6 +279,8 @@ public class Main extends JFrame implements Runnable {
gamePanel.setVisible(false); gamePanel.setVisible(false);
actionPanel.setVisible(false); actionPanel.setVisible(false);
statusPanel.setVisible(false); statusPanel.setVisible(false);
menuPanel.setVisible(true);
} }
} }
// alles was animiert wird hier rein (paints) // alles was animiert wird hier rein (paints)
+9 -8
View File
@@ -19,11 +19,12 @@ import de.heatup.objects.PowerUpHandler;
import de.heatup.timers.HardwareResetTimers; import de.heatup.timers.HardwareResetTimers;
import de.heatup.ui.actionPanel.ActionControl; import de.heatup.ui.actionPanel.ActionControl;
import de.heatup.ui.actionPanel.ActionWatcher; import de.heatup.ui.actionPanel.ActionWatcher;
import de.heatup.ui.menu.MenuPanel;
public class PanelBuilder { public class PanelBuilder {
private static JPanel actionPanel; public static JPanel actionPanel;
private static JPanel outerPanel; private static JPanel outerPanel;
private static JPanel statusPanel; public static JPanel statusPanel;
private static JPanel gamePanel; private static JPanel gamePanel;
public static KeyBindings kb; public static KeyBindings kb;
@@ -46,7 +47,7 @@ public class PanelBuilder {
} }
public static void tick() { public static void tick() {
switch (gameState) { switch (MenuPanel.gameExists) {
case 1: case 1:
Logger.write("Menu tick"); Logger.write("Menu tick");
break; break;
@@ -104,20 +105,20 @@ public class PanelBuilder {
public static void startMenu() { public static void startMenu() {
// StatusPanel bauen // StatusPanel bauen
StatusPanelAdder.setPanel(statusPanel); //StatusPanelAdder.setPanel(statusPanel);
StatusPanelAdder.createPanel(); //StatusPanelAdder.createPanel();
// ActionPanel bauen // ActionPanel bauen
ActionControl.setPanel(actionPanel); //ActionControl.setPanel(actionPanel);
createGame(1); /* wird eigentlich vom menue aufgerufen */ //createGame(1); /* wird eigentlich vom menue aufgerufen */
} }
public static JPanel getGamePanel() { public static JPanel getGamePanel() {
return gamePanel; return gamePanel;
} }
private static void createGame(int map) { public static void createGame(int map) {
instancedObjects = new InstancedObjects(); instancedObjects = new InstancedObjects();
+23 -1
View File
@@ -11,6 +11,8 @@ import de.heatup.logging.Logger;
import de.heatup.ui.FontLoader; import de.heatup.ui.FontLoader;
import de.heatup.ui.Main; import de.heatup.ui.Main;
import de.heatup.ui.PanelBuilder; import de.heatup.ui.PanelBuilder;
import de.heatup.ui.StatusPanelAdder;
import de.heatup.ui.actionPanel.ActionControl;
public class MenuPanel { public class MenuPanel {
@@ -28,6 +30,8 @@ public class MenuPanel {
private static Font emulogic; private static Font emulogic;
private static Font ttfbase; private static Font ttfbase;
// 1=GameNotInit 2=GameInit
public static int gameExists = 1;
public MenuPanel() { public MenuPanel() {
@@ -75,7 +79,25 @@ public class MenuPanel {
public void mouseClicked(MouseEvent e) { public void mouseClicked(MouseEvent e) {
// @TODO: implement start game // @TODO: implement start game
//PanelBuilder.createGame(1); // just a trie
// StatusPanel bauen
StatusPanelAdder.setPanel(PanelBuilder.statusPanel);
StatusPanelAdder.createPanel();
// ActionPanel bauen
ActionControl.setPanel(PanelBuilder.actionPanel);
PanelBuilder.createGame(1);
gameExists = 2;
menuPanel.setVisible(false);
PanelBuilder.getGamePanel().setVisible(true);
//** game, action, status panel redraw and check visibility */
Logger.write("Game Started via menu"); Logger.write("Game Started via menu");
} }
}); });