Kommentare hinzugefügt.

This commit is contained in:
andreas
2014-11-25 16:40:53 +01:00
parent e0c72226a6
commit 317365c3d6
+10 -10
View File
@@ -55,7 +55,9 @@ public class GameLoopD extends JFrame implements Runnable {
setDefaultCloseOperation(EXIT_ON_CLOSE);
setResizable(false);
// For fullscreen
/*
* Vorbedingungen welche gesetzt sein müssen, damit Fullscreen möglich wird.
*/
if ( fullscreen) {
setResizable(false);
setUndecorated(true);
@@ -110,15 +112,9 @@ public class GameLoopD extends JFrame implements Runnable {
player01 = PanelBuilder.player01;
//leftPanel.setPreferredSize(new Dimension((this.getWidth()-gamePanel.getWidth()),10));
outerPanel.setVisible(true);
gamePanel.setVisible(true);
actionPanel.setVisible(true);
statusPanel.setVisible(true);
// For fullscreen
/*
* Wenn die Variable fullscreen gesetzt ist, wir er hier eingeschaltet.
*/
if ( fullscreen ) {
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gd = ge.getDefaultScreenDevice();
@@ -127,6 +123,10 @@ public class GameLoopD extends JFrame implements Runnable {
leftPanel.setPreferredSize(new Dimension(((gd.getDisplayMode().getWidth() - (int)gamePanel.getPreferredSize().getWidth())/2), 0));
rightPanel.setPreferredSize(new Dimension(((gd.getDisplayMode().getWidth() - (int)gamePanel.getPreferredSize().getWidth())/2), 0));
}
outerPanel.setVisible(true);
gamePanel.setVisible(true);
actionPanel.setVisible(true);
statusPanel.setVisible(true);
}