Added repaints to render

Sleep set to 1
This commit is contained in:
toksikk
2014-11-07 13:12:05 +01:00
parent 040178a19c
commit 3d062a8f46
+6 -1
View File
@@ -83,6 +83,7 @@ public class GameLoopD extends JFrame implements Runnable {
// StatusPanel bauen // StatusPanel bauen
StatusPanelAdder.setPanel(statusPanel); StatusPanelAdder.setPanel(statusPanel);
StatusPanelAdder.createPanel();
player01 = new Player(); player01 = new Player();
// Query.setPlayer(player01); // Query.setPlayer(player01);
@@ -188,7 +189,7 @@ public class GameLoopD extends JFrame implements Runnable {
frames++; frames++;
try { try {
thread.sleep(5); // entlastet die cpu massiv. thread.sleep(1); // entlastet die cpu massiv.
} catch (InterruptedException e) { } catch (InterruptedException e) {
// TODO Auto-generated catch block // TODO Auto-generated catch block
@@ -217,6 +218,10 @@ public class GameLoopD extends JFrame implements Runnable {
// alles was animiert wird hier rein (paints) // alles was animiert wird hier rein (paints)
private void render() { private void render() {
player01.repaint(); player01.repaint();
outerPanel.repaint();
gamePanel.repaint();
actionPanel.repaint();
statusPanel.repaint();
} }
} }