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https://github.com/jokerx3/HeatUp
synced 2026-07-27 08:49:44 +02:00
Spieler hinzugefügt inkl. Keybinding noch unsauber
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@@ -8,13 +8,13 @@ import de.heatup.objects.DynamicObject;
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import de.heatup.objects.StaticObject;
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import de.heatup.objects.logic;
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import de.heatup.ui.GameInterface;
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import de.heatup.ui.KeyBindings;
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import de.heatup.testing.Query;
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public class GameLoop {
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public static void startGameLoop() {
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DynamicObject dynO1 = new DynamicObject();
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GameInterface.getGamePanel().add(dynO1);
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DynamicObject dynO2 = new DynamicObject();
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@@ -24,6 +24,18 @@ public class GameLoop {
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DynamicObject dynO4 = new DynamicObject();
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GameInterface.getGamePanel().add(dynO4);
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Player player01 = new Player();
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Query.setPlayer(player01);
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GameInterface.getGamePanel().add(player01);
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player01.setBounds(25, 25, 200, 200);
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// Keybindings as object so we can load different bindings depending on number of players.
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KeyBindings kb = new KeyBindings();
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GameInterface.getGamePanel().setFocusable(true);
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kb.setKeyBindings();
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//dynO3.setRescale(1.5,3.5);
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// Config.setGamePanelWidth(900);
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@@ -42,5 +54,5 @@ public class GameLoop {
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logic.startMovement(dynO3);
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//logic.startMovement(dynO4);
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}
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}
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}
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@@ -0,0 +1,57 @@
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package de.heatup.testing;
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import java.awt.BasicStroke;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.RenderingHints;
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import java.awt.event.KeyAdapter;
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import java.awt.event.KeyEvent;
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import java.awt.event.KeyListener;
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import java.awt.image.BufferedImage;
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import java.io.File;
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import java.io.IOException;
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import java.util.Random;
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import javax.imageio.ImageIO;
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import javax.swing.JComponent;
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import de.heatup.objects.ImageLoader;
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public class Player extends JComponent {
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private static final long serialVersionUID = 1L;
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//private Image image;
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private BufferedImage bf1;
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private Graphics2D g2d;
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private double rescaleFactorX = 0.0;
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private double rescaleFactorY = 0.0;
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public void paintComponent(Graphics g) {
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g2d = (Graphics2D)g;
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//this.image = Toolkit.getDefaultToolkit().getImage("src/de/heatup/resources/images/little_green_guy.png");
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if ( bf1 == null ) {
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loadBufferedImage();
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}
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g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON);
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g2d.drawImage(bf1, 0, 0, this);
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g2d.setStroke(new BasicStroke(8.0f));
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g2d.finalize();
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}
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private void loadBufferedImage() {
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try {
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this.bf1 = ImageIO.read(new File("src/de/heatup/resources/images/little_blue_guy_verysmall.png"));
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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public void setImage(BufferedImage image) {
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this.bf1 = image;
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}
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public void setAutoBounds(int x, int y) {
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this.setBounds(x, y, this.bf1.getWidth(), this.bf1.getHeight());
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}
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}
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@@ -0,0 +1,12 @@
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package de.heatup.testing;
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public class Query {
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private static Player player1;
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public static void setPlayer(Player playerX) {
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Query.player1 = playerX;
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}
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public static Player getPlayer() {
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return Query.player1;
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}
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}
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@@ -38,6 +38,7 @@ public class GameInterface extends JFrame {
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private static JPanel actionPanel;
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//private BufferedImage image;
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public static void createGUI() {
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@@ -0,0 +1,76 @@
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package de.heatup.ui;
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import java.awt.event.KeyAdapter;
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import java.awt.event.KeyEvent;
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import java.awt.event.KeyListener;
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import java.util.Random;
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import de.heatup.objects.ImageLoader;
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import de.heatup.testing.Player;
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import de.heatup.testing.Query;
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public class KeyBindings {
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public void setKeyBindings() {
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KeyListener kl= new KeyAdapter() {
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@Override public void keyPressed(KeyEvent evt) {
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int keyCode = evt.getKeyCode();
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switch (keyCode) {
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case KeyEvent.VK_LEFT: step('x',-1); break;
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case KeyEvent.VK_RIGHT: step('x',1); break;
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case KeyEvent.VK_UP: step('y',-1); break;
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case KeyEvent.VK_DOWN: step('y',1); break;
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}
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//System.out.println(KeyEvent.getKeyText(evt.getKeyCode()));
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}
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};
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GameInterface.getGamePanel().addKeyListener(kl);
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}
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private void step(final char d, final int i) {
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final Player playerX = Query.getPlayer();
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final int stepx = 25;
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final int stepy = 25;
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Thread t = new Thread(new Runnable() {
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@Override
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public void run() {
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int newx = playerX.getX();
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int newy = playerX.getY();
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int countx = stepx;
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int county = stepy;
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while (true) {
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if (d == 'x' && i == -1 && countx != 0) {
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countx--;
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newx--;
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} else if ( d == 'x' && i == 1 && countx != 0 ) {
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countx--;
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newx++;
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} else if ( d == 'y' && i == -1 && county != 0 ) {
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county--;
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newy--;
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} else if ( d == 'y' && i == 1 && county != 0 ) {
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county--;
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newy++;
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} else {
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break;
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}
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playerX.setAutoBounds(newx, newy);
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try {
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Thread.sleep(20);
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} catch (InterruptedException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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}
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}
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});
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t.start();
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}
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}
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