mirror of
https://github.com/jokerx3/HeatUp
synced 2026-07-27 08:59:44 +02:00
PowerUps funktionieren nun, bitte commit lesen!
2 von 3 Power Ups sind vollstaendig implementiert. Freeze: friert Gegner/Spieler fuer x Sekunden ein Speed: erhoeht Bewegungsgeschwindigkeit von Gegner/Spieler fuer x Sekunden Score <benoetigt implementierung in StatusPanel/ScoreHandler/wasauchimmer>: erhoeht bei pick up durch spieler die score um x - bei pick up des gegners reduziert sich score um x @Felix: bitte im StatusPanelAdder den Logger.write() Aufruf entfernen der staendig die Temperatur ausgibt -> sehen wir ja jetzt schon im Spielfenster :) @Tim: Bitte fuer weniger Spam im stdout sorgen durch folgende Aenderung in Main.java => in methode run() die Zeile Logger.write(updates +" Ticks, fps "+frames); in this.setTitle("HeatUP! - "+updates+" Ticks, fps "+frames); aendern. Und damit frohe Weihnachten alle :D
This commit is contained in:
@@ -4,9 +4,9 @@ import java.awt.Point;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import de.heatup.logging.Logger;
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import de.heatup.logging.Logger;
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import de.heatup.objects.Opponent;
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import de.heatup.objects.Player;
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import de.heatup.objects.Player;
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import de.heatup.objects.PowerUp;
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import de.heatup.objects.PowerUp;
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import de.heatup.objects.PowerUpHandler;
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public class CollisionHandler {
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public class CollisionHandler {
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private static ArrayList<Player> movingObjects = new ArrayList<Player>();
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private static ArrayList<Player> movingObjects = new ArrayList<Player>();
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@@ -19,39 +19,11 @@ public class CollisionHandler {
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*/
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*/
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public static boolean checkCollision(Player movingObject, char d) {
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public static boolean checkCollision(Player movingObject, char d) {
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if (movingObject == (movingObjects.get(0))) {
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if (movingObject == (movingObjects.get(0))) {
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// return normalCheck(movingObject, d);
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// if (movingObject.equals(movingObjects.get(0))) {
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// enemyCollision(movingObject, d);
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hardwareCollision(movingObject, d);
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hardwareCollision(movingObject, d);
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return normalCheck(movingObject, d);
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return normalCheck(movingObject, d);
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} else {
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} else {
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// playerCollision(movingObject, d);
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return normalCheck(movingObject, d);
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return normalCheck(movingObject, d);
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}
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}
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// switch (d) {
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// case 'l':
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// if (MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isTrigger()) {
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).getCorrespondingHardwareToTrigger());
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// }
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// return MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath();
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// case 'r':
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// if (MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isTrigger()) {
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).getCorrespondingHardwareToTrigger());
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// }
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// return MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath();
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// case 'd':
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// if (MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isTrigger()) {
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).getCorrespondingHardwareToTrigger());
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// }
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// return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath();
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// case 'u':
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// if (MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isTrigger()) {
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).getCorrespondingHardwareToTrigger());
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// }
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// return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isPath();
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// default:
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// return true;
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// }
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}
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}
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public static boolean checkCollision(Point startPosition, char d, int steps) {
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public static boolean checkCollision(Point startPosition, char d, int steps) {
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@@ -77,20 +49,6 @@ public class CollisionHandler {
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}
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}
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return isPath;
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return isPath;
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}
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}
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private static void playerCollision(Player movingObject, char d) {
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// if (movingObject.getGridLocation().x== movingObjects.get(0).getGridLocation().x && movingObject.getGridLocation().y == movingObjects.get(0).getGridLocation().y) {
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//// System.exit(-1);
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// }
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}
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private static void enemyCollision(Player movingObject, char d ) {
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// for (int i=1; i<movingObjects.size();i++) {
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// if (movingObject.getGridLocation().x== movingObjects.get(i).getGridLocation().x && movingObject.getGridLocation().y == movingObjects.get(i).getGridLocation().y) {
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//// System.exit(-1);
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// }
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// }
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}
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public static void tick() {
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public static void tick() {
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for (int i=1; i<movingObjects.size();i++) {
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for (int i=1; i<movingObjects.size();i++) {
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if (movingObjects.get(0).getGridLocation().x== movingObjects.get(i).getGridLocation().x && movingObjects.get(0).getGridLocation().y == movingObjects.get(i).getGridLocation().y) {
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if (movingObjects.get(0).getGridLocation().x== movingObjects.get(i).getGridLocation().x && movingObjects.get(0).getGridLocation().y == movingObjects.get(i).getGridLocation().y) {
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@@ -102,19 +60,19 @@ public class CollisionHandler {
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switch (d) {
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switch (d) {
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case 'l':
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case 'l':
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if (MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isTrigger()) {
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if (MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isTrigger()) {
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Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).getCorrespondingHardwareToTrigger());
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).getCorrespondingHardwareToTrigger());
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}
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}
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case 'r':
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case 'r':
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if (MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isTrigger()) {
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if (MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isTrigger()) {
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Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).getCorrespondingHardwareToTrigger());
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).getCorrespondingHardwareToTrigger());
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}
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}
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case 'd':
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case 'd':
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if (MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isTrigger()) {
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if (MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isTrigger()) {
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Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).getCorrespondingHardwareToTrigger());
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).getCorrespondingHardwareToTrigger());
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}
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}
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case 'u':
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case 'u':
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if (MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isTrigger()) {
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if (MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isPath() && MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isTrigger()) {
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Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).getCorrespondingHardwareToTrigger());
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// Logger.write("Collision with trigger of hardware ID: " + MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).getCorrespondingHardwareToTrigger());
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}
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}
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default:
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default:
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@@ -123,16 +81,24 @@ public class CollisionHandler {
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private static boolean normalCheck(Player movingObject, char d) {
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private static boolean normalCheck(Player movingObject, char d) {
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switch (d) {
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switch (d) {
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case 'l':
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case 'l':
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if (PowerUpHandler.getPowerUpGridLocation().x == movingObject.getGridLocation().x-1 && PowerUpHandler.getPowerUpGridLocation().y == movingObject.getGridLocation().y) {
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PowerUpHandler.getPowerUp().trigger(movingObject == (movingObjects.get(0)));
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}
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return MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath();
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return MapGrid.getGridCell(movingObject.getGridLocation().x-1, movingObject.getGridLocation().y).isPath();
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case 'r':
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case 'r':
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if (PowerUpHandler.getPowerUpGridLocation().x == movingObject.getGridLocation().x+1 && PowerUpHandler.getPowerUpGridLocation().y == movingObject.getGridLocation().y) {
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PowerUpHandler.getPowerUp().trigger(movingObject == (movingObjects.get(0)));
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}
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return MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath();
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return MapGrid.getGridCell(movingObject.getGridLocation().x+1, movingObject.getGridLocation().y).isPath();
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case 'd':
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case 'd':
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if (PowerUpHandler.getPowerUpGridLocation().x == movingObject.getGridLocation().x && PowerUpHandler.getPowerUpGridLocation().y == movingObject.getGridLocation().y+1) {
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PowerUpHandler.getPowerUp().trigger(movingObject == (movingObjects.get(0)));
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}
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return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath();
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return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y+1).isPath();
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case 'u':
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case 'u':
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if (PowerUpHandler.getPowerUpGridLocation().x == movingObject.getGridLocation().x && PowerUpHandler.getPowerUpGridLocation().y == movingObject.getGridLocation().y-1) {
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PowerUpHandler.getPowerUp().trigger(movingObject == (movingObjects.get(0)));
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}
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return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isPath();
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return MapGrid.getGridCell(movingObject.getGridLocation().x, movingObject.getGridLocation().y-1).isPath();
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default:
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default:
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return true; // should not happen
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return true; // should not happen
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@@ -3,6 +3,7 @@ package de.heatup.objects;
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import java.awt.Point;
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import java.awt.Point;
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import java.util.Random;
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import java.util.Random;
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import de.heatup.logging.Logger;
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import de.heatup.ui.PanelBuilder;
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import de.heatup.ui.PanelBuilder;
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import de.heatup.ui.StatusPanelAdder;
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import de.heatup.ui.StatusPanelAdder;
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@@ -24,8 +25,7 @@ public class PowerUp extends StaticObject {
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public PowerUp() {
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public PowerUp() {
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super('b', new Point());
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super('b', new Point());
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Random rand = new Random();
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Random rand = new Random();
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this.pType = rand.nextInt(2);
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this.pType = rand.nextInt(PowerUpController.getAvailablePUs());
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StatusPanelAdder.setPUText(""+pType);
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}
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}
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public void spawnAt(Point spawnPoint) {
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public void spawnAt(Point spawnPoint) {
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this.currentGridPosition = spawnPoint;
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this.currentGridPosition = spawnPoint;
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@@ -49,20 +49,36 @@ public class PowerUp extends StaticObject {
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if (tickCount>=tickRoundMax) {
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if (tickCount>=tickRoundMax) {
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tickCount = 0;
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tickCount = 0;
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}
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}
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int remainingTicks;
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if (tickCount > resetTickstamp) {
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remainingTicks = tickRoundMax - tickCount + resetTickstamp;
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} else {
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remainingTicks = resetTickstamp - tickCount;
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}
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this.setActiveCountdown(remainingTicks/60);
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if (this.isTriggered() && tickCount == resetTickstamp) {
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if (this.isTriggered() && tickCount == resetTickstamp) {
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PowerUpController.deactivate(pType, triggeredByPlayer);
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PowerUpController.deactivate(pType, triggeredByPlayer);
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PowerUpHandler.removePowerUp();
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PowerUpHandler.removePowerUp();
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}
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}
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}
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}
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public void trigger(boolean byPlayer) {
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public void trigger(boolean byPlayer) {
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this.triggered = true;
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if (!this.isTriggered()) {
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this.triggeredByPlayer = byPlayer;
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this.triggered = true;
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resetTickstamp = tickCount+60*(PowerUpController.getDuration(pType));
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this.triggeredByPlayer = byPlayer;
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resetTickstamp = PowerUpHandler.checkStamp(resetTickstamp);
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resetTickstamp = tickCount+60*(PowerUpController.getDuration(pType));
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PowerUpController.activate(pType, byPlayer);
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Logger.write("duration: "+PowerUpController.getDuration(pType));
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resetTickstamp = PowerUpHandler.checkStamp(resetTickstamp);
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PowerUpController.activate(pType, byPlayer);
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Logger.write("Triggered - Trigger resetTickstamp: "+resetTickstamp); // das alte objekt wird offensichtlich immer wieder recycled, sollte aber kein problem darstellen.
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this.kill();
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}
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}
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}
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public void setRemainingTime(int time) {
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public void setRemainingTime(int time) {
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StatusPanelAdder.setPUText(pType+" "+time);
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if (!this.isTriggered()) {
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StatusPanelAdder.setPUText("despawn in "+time);
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}
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}
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private void setActiveCountdown(int time) {
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StatusPanelAdder.setPUText(PowerUpController.getName(pType) + " active for " +time);
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}
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}
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}
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}
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@@ -1,35 +1,115 @@
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package de.heatup.objects;
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package de.heatup.objects;
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import java.util.ArrayList;
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import de.heatup.cfg.Config;
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import de.heatup.cfg.Config;
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import de.heatup.ui.Main;
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import de.heatup.ui.Main;
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import de.heatup.ui.PanelBuilder;
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import de.heatup.ui.PanelBuilder;
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public class PowerUpController {
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public class PowerUpController {
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private static ArrayList<Player> objects;
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private static int availablePUs = 3;
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public static int getAvailablePUs() {
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return availablePUs;
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}
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/*
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/*
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* isPlayer true -> PowerUp wird für spieler verwendet
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* isPlayer true -> PowerUp wird für spieler verwendet
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*
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*
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*/
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*/
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public static void activate(int powerup, boolean isPlayer) {
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public static void activate(int powerup, boolean isPlayer) {
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setInstancedObjects();
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if (isPlayer) {
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if (isPlayer) {
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if ( powerup == 1 ) {
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if ( powerup == 1 ) {
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PanelBuilder.getInstancedObjects().getObjects().get(0).setSpeedMultiplicator(4);
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objects.get(0).setSpeedMultiplicatorAbsolute(4);
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}
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if ( powerup == 0 ) {
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for (int i=1; i<objects.size(); i++) {
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objects.get(i).setSpeedMultiplicatorAbsolute(0);
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}
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}
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if ( powerup == 2 ) {
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/*
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* Score um x erhoehen
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*/
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}
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} else {
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if ( powerup == 1 ) {
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for (int i=1; i<objects.size(); i++) {
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objects.get(i).setSpeedMultiplicatorAbsolute(4);
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}
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}
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if ( powerup == 0 ) {
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objects.get(0).setSpeedMultiplicatorAbsolute(0);
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}
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if ( powerup == 2 ) {
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/*
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* Score um x reduzieren
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*/
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}
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}
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}
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}
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}
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}
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public static void deactivate(int powerup, boolean isPlayer) {
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public static void deactivate(int powerup, boolean isPlayer) {
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setInstancedObjects();
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if (isPlayer) {
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if (isPlayer) {
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if ( powerup == 1 ) {
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if ( powerup == 1 ) {
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PanelBuilder.getInstancedObjects().getObjects().get(0).setSpeedMultiplicator(Config.initialSpeedMultiplicator);
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objects.get(0).setSpeedMultiplicatorAbsolute(Config.initialSpeedMultiplicator);
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}
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}
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}
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if (powerup == 0) {
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for (int i=1; i<objects.size(); i++) {
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objects.get(i).setSpeedMultiplicatorAbsolute(Config.initialSpeedMultiplicator);
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}
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}
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} else {
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if ( powerup == 1 ) {
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for (int i=1; i<objects.size(); i++) {
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objects.get(i).setSpeedMultiplicatorAbsolute(Config.initialSpeedMultiplicator);
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}
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}
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if (powerup == 0) {
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||||||
|
objects.get(0).setSpeedMultiplicatorAbsolute(Config.initialSpeedMultiplicator);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private static void setInstancedObjects() {
|
||||||
|
objects = PanelBuilder.getInstancedObjects().getObjects();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getDuration(int powerup) {
|
public static int getDuration(int powerup) {
|
||||||
if ( powerup == 1 ) {
|
if ( powerup == 1 ) {
|
||||||
return 10;
|
return 10;
|
||||||
}
|
}
|
||||||
|
if (powerup == 0) {
|
||||||
|
return 5;
|
||||||
|
}
|
||||||
|
if (powerup == 2) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
public static String getName(int powerup) {
|
||||||
|
if (powerup == 0) {
|
||||||
|
return "Freeze";
|
||||||
|
}
|
||||||
|
if (powerup == 1) {
|
||||||
|
return "Speed";
|
||||||
|
}
|
||||||
|
if (powerup == 2) {
|
||||||
|
return "Score";
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -72,10 +72,14 @@ public class PowerUpHandler {
|
|||||||
resetTickstamp = checkStamp(resetTickstamp);
|
resetTickstamp = checkStamp(resetTickstamp);
|
||||||
puSpawned = false;
|
puSpawned = false;
|
||||||
}
|
}
|
||||||
public static PowerUp getPowerUp() {
|
public static Point getPowerUpGridLocation() {
|
||||||
if (pu == null) {
|
if (pu == null) {
|
||||||
return new PowerUp();
|
return new Point(-1,-1);
|
||||||
} else
|
} else {
|
||||||
return pu;
|
return pu.getGridLocation();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public static PowerUp getPowerUp() {
|
||||||
|
return pu;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user