mirror of
https://github.com/jokerx3/HeatUp
synced 2026-07-27 08:49:44 +02:00
erweitertes tile handling in der map engine
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@@ -2,9 +2,12 @@ package de.heatup.mapengine;
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import java.awt.Point;
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import java.io.File;
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import java.io.FileNotFoundException;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Scanner;
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import javax.swing.JPanel;
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@@ -13,12 +16,15 @@ import de.heatup.logging.Logger;
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import de.heatup.objects.*;
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public class MapEngine {
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final int mapHeight = 24;
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final int mapWidth = 32;
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HashMap<Character, ArrayList<Point>> allMapTiles = new HashMap<Character, ArrayList<Point>>();
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char[][] tiles;
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MapEngine() {
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tiles = new char[24][32];
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MapEngine(int mapNumber) {
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tiles = new char[mapHeight][mapWidth];
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Scanner input = null;
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try {
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input = new Scanner(new File("src/de/heatup/resources/maps/map1.txt"));
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input = new Scanner(new File("src/de/heatup/resources/maps/map"+mapNumber+".txt"));
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} catch (FileNotFoundException e) {
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Logger.write("Konnte Map Datei nicht finden");
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System.exit(-1);
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@@ -28,35 +34,41 @@ public class MapEngine {
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}
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private void createTiles(Scanner input) {
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int lineCount = 0;
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while (input.hasNextLine()) {
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int x = 0;
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int y = 0;
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while (input.hasNextLine() && lineCount <= mapHeight) {
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String currentLine = input.nextLine();
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for (int i = 0; i<32; i++) {
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tiles[lineCount][i] = currentLine.charAt(i);
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for (int i = 0; i<mapWidth; i++) {
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tiles[lineCount][i] = currentLine.charAt(i); // ich glaube die zeile ist schon quasi-obsolet
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/*
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* setze die koordinaten (value) des tiles nach typ (key) in eine hashmap
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*/
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if (!allMapTiles.containsKey(currentLine.charAt(i))) {
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ArrayList<Point> newTileType = new ArrayList<Point>();
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newTileType.add(new Point(x,y));
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allMapTiles.put(currentLine.charAt(i), newTileType);
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} else {
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allMapTiles.get(currentLine.charAt(i)).add(new Point(x,y));
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}
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/*
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* setze x und y auf die koordinaten für das objekt im NÄCHSTEN durchlauf
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*/
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if (x+25 >= 800) {
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x = 0;
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y += 25;
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} else {
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x += 25;
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}
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}
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lineCount++;
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}
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}
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// private int defineTileType(char charAt) {
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// for (char i = '0'; i<'9';i++) {
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// if (charAt == i) {
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// tileID.push(i-'0');
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// return 2;
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// }
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// }
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// switch (charAt) {
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// case '#':
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// return 1;
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// case '-':
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// return 3;
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// default:
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// return 0;
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// }
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// }
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public void addAllGameTilesToPanel(JPanel gamePanel) throws IOException {
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public void addAllGameTilesToGamePanel(JPanel gamePanel) throws IOException {
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int x = 0;
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int y = 0;
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for (int i = 0; i<24; i++) {
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for (int j = 0; j < 32; j++) {
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for (int i = 0; i<mapHeight; i++) {
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for (int j = 0; j < mapWidth; j++) {
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Objekt newGameTile = new Objekt(getTiles()[i][j]);
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newGameTile.setPosition(x, y);
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if (x+25 >= 800) {
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@@ -66,6 +78,10 @@ public class MapEngine {
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x += 25;
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}
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gamePanel.add(newGameTile.getLabel());
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/*
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* natürlich performanter, wenn es außerhalb der schleifen steht, aber so
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* sieht es cooler aus :)
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*/
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gamePanel.repaint();
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}
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@@ -78,4 +94,7 @@ public class MapEngine {
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private char[][] getTiles() {
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return tiles;
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}
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public HashMap<Character, ArrayList<Point>> getAllMapTiles() {
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return allMapTiles;
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}
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}
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